Rob Coomber

I lead development of Fluid, a VR Browser created with Unity and Chromium. I am based in SF, CA, USA. Previously, I operated 4th Floor, a sound design company working on VR's biggest games like Gym Class. My work is to make VR useful.


My Favorite Readings

Craft is the Antidote to Slop
The Resonant Computing Manifesto

Writing

U.S. Graphics Company & Berkeley Mono
Dolby Atmos in Game Engines